Introduction
New World has a diverse selection of consumables to offer to its players, complimenting its in-depth crafting system. In this guide, we will showcase the types of consumables and their use in New World.
Food
In New World, food is one way to obtain health and mana. Food can also provide a boost to your primary stat of choice. In addition, there are also trade skill foods that give you a boost to gathering and crafting. In New World, Food can be looted or crafted by the cooking profession. For an in-depth look at food and the cooking profession, you can check out our complete cooking guide.
Recovery Food
Recovery food grants health and mana recovery in New World. You can craft these at any tier kitchen or Camp. You can also consume recovery food to gain X amount of health or mana over X seconds. The recovery stops if you take damage. Recovery food effects can not be stacked. There are 2 different types of Recovery Foods in New World:
Health Recovery:
Food | Tier | Effect |
---|---|---|
Light Ration | I | Recover 40 health per second for 20 seconds. This recovery stops if damage is taken. Additionally, recover 1% of your health every 2.5 seconds for 20 minutes. |
Travel Ration | II | Recover 60 health per second for 20 seconds. This recovery stops if damage is taken. Additionally, recover 1% of your health every 2.5 seconds for 25 minutes. |
Light Meal | III | Recover 100 health per second for 20 seconds. This recovery stops if damage is taken. Additionally, recover 1% of your health every 2.5 seconds for 30 minutes. |
Satisfying Meal | IV | Recover 150 health per second for 20 seconds. This recovery stops if damage is taken. Additionally, recover 1% of your health every 2.5 seconds for 35 minutes. |
Hearty Meal | V | Recover 220 health per second for 20 seconds. This recovery stops if damage is taken. Additionally, recover 1% of your health every 2.5 seconds for 40 minutes. |
Artisians Flatbread | V | Recover 220 health per second for 20 seconds. This recovery stops if damage is taken. Additionally, recover 1% of your health every 2.5 seconds for 40 minutes. |
Mana Recovery:
Food | Tier | Effect |
---|---|---|
Energizing Light Ration | I | Increases mana regen rate by 10% for 20 minutes. |
Energizing Travel Ration | II | Increases mana regen rate by 15% for 25 minutes. |
Energizing Light Meal | III | Increases mana regen rate by 20% for 30 minutes. |
Energizing Satisfying Meal | IV | Increases mana regen rate by 25% for 35 minutes. |
Energizing Hearty Meal | V | Increases mana regen rate by 30% for 40 minutes. |
Attribute Food
Attribute food is a type of food used to give the player additional attributes. For Instance, if a player is using Great Axe, they might want to use Roasted Gnufish to increase their strength in order to deal more damage. Below are all the attribute foods in New World:
Each type of attribute food will also give you the well fed buff. This buff heals you for 1% of your max health every 2.5 seconds.
Strength Food
Food | Tier | Effect |
---|---|---|
Pork Chops and Apple Sauce | II | Increase Strength by 10 for 25 minutes. |
Supreme Omelet | III | Increase Strength by 20 for 30 minutes. |
Clam Chowder | IV | Increase Strength by 30 for 35 minutes. |
Banana Bread | V | Increase Strength by 44 for 40 minutes. |
Roasted Gnufish | V | Increase Strength by 48 for 40 minutes. |
Dexterity Food:
Food | Tier | Effect |
---|---|---|
Meat Pie | II | Increase Dexterity by 10 for 25 minutes |
Honeyed Melon | III | Increase Dexterity by 20 for 30 minutes |
Seafood Bisque | IV | Increase Dexterity by 30 for 35 minutes |
Banana Pudding | V | Increase Dexterity by 44 for 40 minutes |
Fried Albenaja | V | Increase Dexterity by 48 for 40 minutes |
Intelligence Food:
Food | Tier | Effect |
---|---|---|
Blackened Fish Filet | II | Increase Intelligence by 10 for 25 minutes |
Stuffed Pork Chop | III | Increase Intelligence by 20 for 30 minutes |
Calamari and Tomato Stew | IV | Increase Intelligence by 30 for 35 minutes |
Fruit Salad | V | Increase Intelligence by 44 for 40 minutes |
Steamed Abaia Serpe | V | Increase Intelligence by 48 for 40 minutes |
Focus Food:
Food | Tier | Effect |
---|---|---|
Venison Pot Roast | II | Increase Focus by 10 for 25 minutes |
Baked Fish Filet | III | Increase Focus by 20 for 30 minutes |
Turkey Pot Pie | IV | Increase Focus by 30 for 35 minutes |
Tostones | V | Increase Focus by 48 for 40 minutes |
Blackened Lava Barb with Corn Succotash | V | Increase Focus by 44 for 40 minutes |
Constitution Food:
Food | Tier | Effect |
---|---|---|
Tarragon Poultry Sliders | II | Increase Constitution by 10 for 25 minutes |
Game Meat with Citrus Glaze | III | Increase Constitution by 20 for 30 minutes |
Stuffed Calamari | IV | Increase Constitution by 30 for 35 minutes |
Banana Parfait | V | Increase Constitution by 44 for 40 minutes |
Roasted Rabbit with Seasoned Vegetables | V | Increase Constitution by 48 for 40 minutes |
Mitigation Food
There is one type of mitigation food in New World. It’s called Desert Sunrise. This food is only available as a tier V food, and requires level 60+ to consume.
- Desert Sunrise – Reduces the duration of DOTs by 17.5% for 40 minutes.
Trade Skill Food
Trade Skill foods are used to enhance both crafting and gathering in New world. They can be crafted at a Kitchen of the appropriate Tier. There’s trade skill food for both the crafting and gathering professions. There is no trade skill food for Cooking or Fishing.
Crafting foods
When crafting food is consumed, your minimum and maximum gear score while crafting will increase. For example, consuming a Savory Vegetable Medley will increase your minimum and maximum gear score of weapons crafted by 15. The effects of the food will last 40 minutes. Therefore, these trade skill foods will be essential to end game crafting to craft maximum gear score items. There’s only one tier of crafting food, Tier V. However, you can consume the tier V crafting food at character level 15+.
Profession | Food |
---|---|
Arcana | Sweet Wild Berry Infusion |
Armoring | Spicy Cabbage Soup |
Engineering | Herb-Crusted Vegetables |
Jewelcrafting | Glazed Melon Bread |
Weaponsmithing | Savory Vegetable Medley |
Gathering Goods
The other variant of trade skill food consists of gathering foods. Gathering foods increase your luck for that specific gathering skill by a specified amount. Therefore, gathering foods are incredibly important in order to obtain rare resources that are sometimes impossible to obtain without the use of additional luck.
There’s only one tier of gathering food, Tier V. However, you can consume the tier V crafting food at character level 15+. The gathering foods consist of the following:
Food | Skill | Luck Increase | Cooking Level |
---|---|---|---|
Spicy Steak Pie | Harvesting | 2,000 | 125 |
Biscuits and Gravy | Harvesting | 2,500 | 235 |
Salted Poultry with Cabbage | Logging | 2,000 | 125 |
Bear Flank and Cabbage | Logging | 2,500 | 235 |
Salted Roasted Vegetables | Mining | 2,000 | 125 |
Crispy Chicken and Potatoes | Mining | 2,500 | 235 |
Savory Fish Cake | Skinning | 2,000 | 125 |
Grilled Tenderloin and Vegetables | Skinning | 2,500 | 235 |
Potions
New World has a massive variety of potions. These include classic varieties such as health, mana, and regeneration potions. There are also tinctures that will remove the blight and corruption afflictions. Also included in this group of consumables, are weapon coatings. Weapon coatings can give you an offensive boost to a specific enemy type. There are also absorption and ward potions that will increase your damage absorption against certain types of mobs and elements.
Potions require an Arcana station or camp of the appropriate tier. For an in-depth look at potions and how to craft them, you can check out our complete Arcana guide.
Health, Mana, Regeneration,& Encumbrance Potions
Health Potions – Use to instantly restore a portion of your health. The higher the tier the more health you gain on use. Using a health potion triggers a 25 second cooldown before you can consume another health potion.
Mana Potions – Use to instantly restore a portion of your mana. The higher the tier the more mana you gain on use. Using a mana potion triggers a 20-second cooldown before you can consume another mana potion.
Regeneration Potions – Use to restore both health and mana. These restore X% of health every 1 second and X% of mana per 1 second for 10 seconds. Using this potion triggers a 25-second cooldown before you can use another regeneration potion. You can use a health or mana potion after consuming a regeneration potion.
Regeneration Serum – Restores 400 health +1% of your max health, 5 Stamina and 2 Mana per second for 20 seconds. Cooldown 60 seconds.
Encumbrance Potions – Use to increase your encumbrance limit by a specified amount for a short duration. You can not stack these potions.
- Tier 5 – increases max weight carried by 500 for 10 minutes.
Weapon Coatings
Weapon Coatings are only available in tier V. There is a coating for each enemy type in the game which includes, beasts, lost, corrupted, ancients, and angry earth. They can then be applied to your currently drawn weapon to gain a % damage boost against whichever enemy type you crafted the coating for. The coating will last for a specified duration or will be removed upon equipping your weapon, whichever comes first. You can only apply one coating to one weapon at a time. Therefore, you will need to choose wisely based on the enemies you’ll be facing.
- Tier V – 15% damage buff, lasts 40 minutes
Tinctures
Tinctures will remove certain afflictions and give you resistance to that affliction for a specified duration. They can be crafted at both a camp and an arcana station of the appropriate tiers. There are two different types of tinctures, Blight Tinctures, and Corruption Tinctures. These are only available as infused, tier V versions.
- Tier V – Fully remove the Blight Affliction and gain maximum resistance to it for a short time. Increases blight absorption by 97.5%
Consuming a corruption tincture will fully remove the corruption affliction and you will gain resistance to the corruption affliction for 5 minutes.
- Tier V – Fully remove the Corruption Affliction and gain maximum resistance to it for a short time. Increases corruption absorption by 97.5%
Acid Tincture
Acid Tinctures are used in the Brimstone Sands zone, or to mitigate any other source of acid damage. These will help you navigate the sulfur pools and loot the chests in the area. There is only one tier of acid tincture, tier V.
- Acid Tincture – Removes acid burn and grants 20 more points of resistance to acid lasting up to 5 minutes.
Tinctures can not be stacked. If you consume a blight potion and then immediately consume a corruption potion you will still remove the blight affliction, but the blight resistance will be overridden by the corruption resistance.
Ward Potions
Next, Ward potions are potions that when consumed will grant you increased damage absorption against one of the 6 enemy types: Ancients, Angry Earth, Beast, Corrupted, Lost, and Human. They are only available in tier V, and these potions have a 3-second shared cooldown. You will receive your increased damage absorption for a specified duration after receiving damage from that enemy type a certain amount of times.
- Tier V – Increase damage absorption by 10% for 40 minutes.
These can be very useful when running expeditions and mutations or farming a certain enemy type in the open world. ‘
Absorption Potions
Likewise, Absorption potions are potions that when consumed will grant you increased damage absorption against one of the 5 elemental types: Arcane, Fire, Lightning, Nature, and Void. They are only available in tier V. You will receive increased absorption by a specified percentage for a specified duration. These potions can not stack. Only one can be active at a time. These potions have a 100-second shared cooldown.
- Tier V – Increase absorption by 15% for 30 seconds
Proficiency Boosters
Proficiency boosters are crafted at a workshop of the appropriate tier. They are only available in tier V. Consuming a proficiency booster will increase the number of resources gathered by X% for X minutes.
- Powerful Proficiency Booster – Increases the amount of resources gathered with a tool by 15% for 30 minutes.
Secrets of the Spores
There’s a specific type of potion available for the Elysian Wilds zone (requires Rise of the Angry Earth expansion). These potions will give you additional bonuses while in spore clouds within the zone.
- Boon of Artemis Potion – Consuming this potion attunes you to the Spores. Lasts for 120 minutes. Upon entering a Spore Cloud and becoming “Spore Drenched,” deal 27% more damage and gain increased loot from creatures in the Elysian Wilds for 270 seconds.
- Boon of Demeter Potion – Consuming this potion attunes you to the Spores. Lasts for 120 minutes. Upon entering a Spore Cloud and becoming “Spore Drenched,” take 27% less damage and gain increased resources when Harvesting Sporeplants for 270 seconds.
Other Consumables
Honing Stones
Next, are Honing Stones. These are crafted by the weaponsmithing profession at the forge. In short, Honing Stones are used to increase a player’s overall weapon damage. Upon use, you will receive a % of weapon damage increase for a specified period of time depending on the tier of honing stone used.
- Weak Honing Stone – 4% for 25 Minutes
- Common Honing Stone – 5% for 30 Minutes
- Strong Honing Stone – 6% for 35 Minutes
- Powerful Honing Stone – 7 % for 40 Minutes
Incense
Incense are crafted by the furnishing profession at a workshop and increases a player’s resistance to all afflictions by a set amount for a specified duration of time depending on the tier of incense used.
- Weak Incense – Increased Resistance by 20 for 10 Minutes
- Common Incense – Increased Resistance by 30 for 15 Minutes
- Strong Incense – Increased Resistance by 40 for 20 Minutes
- Powerful Incense – Increased Resistance by 50 for 30 Minutes
Gemstone Dust
Gemstone dust is crafted at the outfitter’s station using the Jewelcrafting profession. This consumable increases a player’s elemental damage absorption. The amount of absorption/ number of times the damage is received is based on the tier of gemstone dust used. Below is a list of each version of Gemstone Dust below:
- Weak Gemstone Dust – 10% for 20 seconds or damage received 6 times
- Common Gemstone Dust – 17% for 20 seconds or damage received 9 times
- Strong Gemstone Dust – 25% for 20 seconds or damage received 12 times
- Powerful Gemstone Dust – 35% for 20 seconds or damage received 15 times
Oakflesh Balm
Oakflesh Balm is crafted at the outfitter’s station using the armoring profession. These potions increase the absorption of physical damage by a specified %. They last for 20 seconds or until the damage is received a specified amount of times, whichever comes first. Below is a list of each of the Oakflesh Tiers:
- Weak Oakflesh Balm – 10% or damage received 6 times
- Common Oakflesh Balm – 17% or damage received 9 times
- Strong Oakflesh Balm – 25% or damage received 12 times
- Powerful Oakflesh Balm – 35% or damage received 15 times
Dyes
Dyes are used to dye clothing or armor. These are crafted using the cooking profession at a kitchen. Dyes can not be crafted using cooking at a camp. In order to craft a dye, you must have water and the appropriate pigment.
New World Consumables Guide Conclusion
That does it for our New World Consumables guide! In conclusion, there are tons of consumables in New World Aeternum. For more New World Aeternum guides be sure to check our comprehensive guide library!