Welcome to our Diablo 4 Necromancer Uniques Guide. In this guide, we’ll cover everything you need to know about the Necromancer’s class-specific Unique items and more.
What is a Unique item in Diablo 4?
A Unique item in Diablo 4 is the highest rarity and lowest drop chance item type in the game. As a result, each Unique has it’s own powerful one of a kind effect. Each class in Diablo 4 has their own specific Unique items. Players can equip as many Unique items as they want, unlike some other games.
Unique items drop with a specific set of affixes. Another cool feature on the Unique items is the flavor text, giving us a peek into the lore. It should be noted however that Unique items only begin to drop once you have completed the campaign and entered World Tier 3 and 4.
Necromancer Unique items
Here you will find every available Necromancer-specific Unique item in the game. Every Unique in the game drops randomly, much like every item, just at a much lower rate.
Diablo 4 Necromancer Uniques Guide List
Unique Names | Item Type | Effect | Affixes |
Black River | 1-Handed Scythe/Weapon | Corpse Explosion consumes up to 4 additional Corpses around the initial Corpse, dealing [122-130%] increased damage and with a [21-25%] larger radius per additional Corpse. | +Intelligence +Damage to Healthy Enemies +Ranks to Fueled by Death +Ranks to Corpse Explosion |
Bloodless Scream | 2-Handed Scythe/Weapon | Your Darkness Skills Chill enemies for up to 40%. Lucky Hit: Your Darkness Skills have up to a 100% chance to generate [2-5] additional Essence against Frozen target. | +Darkness Skill Damage +Damage to Chilled Enemies +Damage to Frozen Enemies +Cold Resistance |
Blood Artisan’s Cuirass | Chest/Armor | When you pick up [10-5] Blood Orbs, a free Bone Spirit is spawned, dealing bonus damage based on your current Life percent. | +Damage for X seconds after picking up a Blood Orb +Blood Orb Healing +Armor +Ranks to Bone Spirit |
Deathless Visage | Helmet/Armor | Bone Spear leaves behind echoes as it travels that explode, dealing [X] Damage. | +Armor +Physical Damage +Critical Strike Damage for Bone Skills +Maximum Essence |
Greaves Of The Empty Tomb | Boots/Armor | Create desecrated ground beneath your Sever specters as they travel, damaging enemies for [X] Shadow damage over 2 seconds. | +Intelligence +Essence Cost Reduction +Lucky Hit: Apply Shadow Damage Over Time +Damage Reduction from enemies that are Shadow Damage over Time |
Howl From Below | Gloves/Armor | Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion’s damage is increased by [30 – 40%]. | +Lucky Hit Chance +Attack Speed for Corpse Skills +Lucky Hit: Stun Chance +Lucky Hit: Fear Chance |
Ring of Mendeln | Ring/Jewelry | While you have 7 or more Minions you gain: Lucky Hit: Up to a 10% chance to empower all of your Minions, causing the next attack from each to explode for [X] Physical damage. | +Lucky Hit Chance +Minion Attack Speed +Minion Health +Thorns |
Deathspeaker’s Pendant | Amulet/Jewelry | Blood Surge casts a mini nova on your Minions, dealing [x] damage. Damage is increased by 10% per target drained by the initial cast, up to 50%. | +Blood Skill Damage +Minion Damage +Ranks to Coalesced Blood +Healing |
Lidless Wall | Shield | Lucky Hit – While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a 5-25% chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increases the chance by 25% and the total number of additional Bone Storms you can have by +1. | Coming Soon |
General Unique Items
In Diablo 4, there is also a collection of Unique items that are available to any class that can use that item type!
Unique Name | Item Type | Effect | Affixes |
The Butcher’s Cleaver | Axe/Weapon | Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by [40-75%] for 4 seconds. | +Damage to Crowd-Controlled Enemies +Critical Strike Damage +Critical Stirke Chance against Injured Enemies +Damage to Injured Enemies |
Doombringer | 1-Handed Sword/Weapon | Lucky Hit: Up to a [15-25%] chance to deal [X] Shadow Damage to surrounding enemies and reduce their damage done by 20% for 5 seconds. | +Core Skill Damage +Damage +Lucky Hit: Chance to Heal +Maximum Life |
The Grandfather | Two-Handed Sword/Weapon | Increases your Critical Strike Damage by [60-100%]. The other properties of this weapon can roll higher than normal. | +Damage +Maximum Life +All Stats +Ignores Durability Loss |
Fists of Fate | Gloves/Armor | Your attacks randomly deal 1% to [200-300%] of their normal damage. | +Lucky Hit: Chance to Heal +Lucky Hit: Chance to Restore primary resource +Lucky Hit: Immobilize Chance +Lucky Hit: Daze Chance |
Frostburn | Gloves/Armor | Lucky Hit: Up to a [15-25%] chance to Freeze enemies for 2 seconds. | +Critical Strike Chance +Cold Damage +Freeze Duration +Lucky Hit: Chance to restore primary resource |
Harlequin Crest | Helmet/Armor | Gain [10-20%] Damage Reduction. In addition, gain +4 ranks to all Skills. | +Maximum Life +Cooldown Reduction +Crafting Material Find +All Stats |
Penitent Greaves | Boots/Armor | You leave behind a trail of frost that Chills enemies. You deal [7-10%] more damage to Chilled enemies. | +Movement Speed +Crowd Control Duration +Reduced Duration of Enemy Slow +Cold Resistance |
Razorplate | Chest/Armor | Gain [X] Thorns. | Razorplate has no other Affixes. |
Temerity | Legs/Armor | Effects that Heal you beyond 100% Life grant you a Barrier up to [40-80%] of your Maximum Life that lasts for 8 seconds. | +Potion Charges +Potion Drop Rate +Lucky Hit: Chance to Heal +Healing |
Andariel’s Visage | Helmet/Armor | Lucky Hit: Up to a [15-20%] chance to trigger a poison nova that applies [X] Poisoning Damage over 5 seconds to enemies in the area. | +All Stats +Attack Speed +Life Steal +Poison Resistance |
Melted Heart of Selig | Amulet/Jewelry | Gain +30% Maximum Resource. In addition, when you take damage, drain [3-6] Resource for every 1% of Life you would have lost instead. | +All Stats +Core Skill Damage +Damage while Healthy +Resource Regeneration |
Mother’s Embrace | Ring/Jewelry | If a Core Skill hits 5 or more Enemies, [20-40%] of the Resource cost is refunded. | +Critical Strike Chance +Critical Strike Damage +Overpower Damage +Core Skill Damage |
Ring of Starless Skies | Ring/Jewelry | Each consecutive Core Skill cast reduces the Resource cost of your next Core Skill by [8-12%] up to a maximum of 40%. | +All Stats +Lucky Hit Chance +Damage to Crowd-Controlled Enemies +Core Skill Damage |
Ahavarion Spear of Lycander | Staff/Two-Handed Weapon | Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds. | Coming Soon |
Other Class Unique Items
Each class in Diablo 4 has access to specific Unique items. Check out all the other class-specific Unique items here:
Diablo 4 Necromancer Uniques Guide Conclusion
This concludes our guide for Necromancer Uniques in Diablo 4! For more information on Diablo 4, including Class Builds and Guides, be sure to check out our Diablo 4 home page!